Call of Duty Mobile Well, here it is. On the backs of the immense popularity of Fortnite on mobile and the free-to-play PUBG Mobile, Activision and Chinese gaming juggernaut Tencent have deployed Call of Duty Mobile, developed by TiMi Studios, on both iOS and Android. It’s an online shooter that plays like a free-to-play greatest hits package, bringing together popular Modern Warfare and Black Ops maps while converting the familiar controller or keyboard/mouse gameplay to touch controls
Call of Duty Mobile has the same flow and cadence of combat as its counterparts on consoles and the PC; the same satisfying pop to a headshot or grisly tension of a knife to a back. It also has some of the same modes intact, including team deathmatch, the area-controlling Domination, and the delightful Gun Game, in which you try to be the first player to rack up one kill apiece with 20 different weapons.
Amazingly, it works. Call of Duty Mobile doesn’t come across like a deeply compromised or watered-down rendition of the age-old multiplayer format; it just feels like Call of Duty Mobile. And it looks like it too, running at a high frame rate and looking detailed and sharp on my iPhone 11 Pro Max. The 5v5 matches are brief, however, typically lasting a few minutes due to the tighter kill and point tallies. This is a game designed for shorter sessions.
Call of Duty Mobile Game
Luckily, you can play as much as you want: the freemium energy meters of old are thankfully absent here, plus you don’t have to watch video ads between matches or anything like that. In that sense, the game is surprisingly friendly. Play for hours at a time without paying, if you please. Beyond touch controls, the other big question mark coming into Call of Duty Mobile was the free-to-play model and monetization.
It’s not the same map, but Call of Duty Mobile’s large environment similarly integrates locations from past multiplayer maps in the series. Most of all, it looks and feels very similar to Tencent’s own PUBG Mobile — which is a pretty good thing overall. It’s blander than the 5v5 showdowns, given the larger scale of the map and more downtime between encounters, but still plenty satisfying to take the win against the entire. Alongside multiplayer is a full-fledged 100-player battle royale mode, much like Blackout in Call of Duty Mobile Black Ops 4.
In that sense, Call of Duty Mobile feels like it’s optimized for smartphones and tablets. But when it comes to the controls, it’s clear that Activision and Tencent are doing the best they can with a touch interface. It’s not ideal, obviously, to go from the precision of physical controls to an array of virtual buttons on the screen, but I still found the controls to be effective for navigating the terrain and popping off shots.
Call of Duty Mobile Review
Even amidst those free-to-play annoyances, I still had a lot of fun with Call of Duty Mobile’s short-form shootouts. And it’s for the players who probably wouldn’t spend $60 on a new Call of Duty Mobile game, or don’t aspire to compete at a high level. It’s meant for more casual play, and for more casual players too — it’s for the few spare minutes at the end of a lunch break, or a quick match while killing time.
Call of Duty Mobile is smaller-scale proof that the core ideas of the series work just fine on mobile devices. That seems to be a whole ton of people, too, given the 100 million downloads racked up in Call of Duty Mobile’s first week of availability.
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Call of Duty Mobile Update
The first mode is Rapid Fire, a limited-time event that sees players earning Operator Skills and Scorestreaks at a much faster rate. In addition to this added firepower, Rapid Fire makes ammunition completely unlimited for those more inclined to spray and pray. Rapid Fire will be available until Thursday, March 26.
Along with a bunch of other additions across the Call of Duty franchise, Activision has detailed two brand-new modes coming to its on-the-go Call of Duty Mobile game developed by TiMi Studios.
While this week sees Call of Duty Mobile get some new content, the game will also lose something in turn. On Wednesday, March 25, the mobile game’s Zombies mode was removed. However, according to a Reddit Community Update, the supposed limited-time mode could make a return in the future.
Sticks and Stones are Call of Duty Mobile’s second limited-time event. A classic game mode in the Call of Duty series, Sticks and Stones sees players duking it out with a limited loadout–typically a crossbow and throwing ax–to see who can score the most points. While every kill earns points, the ax also provides the devastating effect of resetting your victim’s score when you kill them.
Earlier this month, Call of Duty Mobile started a brand-new season that introduced a new Battle Pass, an additional map, extra Operators and weapons, and more. And a new Battle Pass means new tier rewards, of which they are plenty to unlock.
Here are the complete patch notes for the latest update
*Newly Added Modes:
*Gun Game: Team Fight = Gun Game + TDM, Progress your weapons by earning kills or with two assists. The first team to reach 60 points or a knife kill on the last level wins.
*2v2 Showdown: Two teams of two go head to head using random weapon loadouts that change every 2 rounds. Be the first to eliminate both enemies, or capture the point in overtime to win the match. First team to reach 6 rounds wins. Single round respawn and health regeneration disabled.
New Ranked Season
*Season 4 Ranked Mode will run from April 1st until June 1st
*New ranked mode seasonal rewards
*All new Industrial Revolution themed weapons & equipment coming to Season 4 Ranked Mode, including Epic weapon Man-o-War, and Epic soldier Ruin
*Ranked Mode Changes
*Improved art and particle effects in Ranked match tab
*Improved score earning rules for MP based on player’s performance
*Improved matchmaking logic
*New Ranked MP Mode map: Temporarily replaced Scrapyard with Meltdown, available for S&D, DOM, and TDM
*Reduced the penalty for losing a ranked match.
New Map: Meltdown
*Originally from Call of Duty: Black Ops 2 – Battle in the industrial section of a nuclear power plant
*Meltdown is available in the following 7 modes: S&D, DM, TDM, Snipers Only, Gun Game: Team Fight, Gun Game, and FFA